2.6.4 Wide screen resource allocation

Increasing the amount of layers

By default, each wide screen has four screen layers available. These four screen layers can be placed anywhere on the canvas. When this free movement is not needed, then any screen layer can be turned into output layers for each output or output group. When the free movement is needed again, then the output layers of each output or output group can be merged back into a screen layer. Switching between screen and output layers can be done at any time and as often as needed.

For example, the wide screen is made up out of three outputs. Each output will be displaying its own content that must not be visible on the other outputs. By using the resources of the four mix screen layers, each individual output can have four mix output layers. Bringing the total available mix layers to 12.

Grouping output layers

Two or more output layers can be merged to break up the continuous canvas in smaller sub regions. These sub regions will behave as a separate canvas. Mix and match output layers and sub regions to get the maximum amount of usable canvases with the maximum amount of flexibility on placement of the content.

Tip: The sub regions do not have to be continuous and can skip over outputs.
Switching mix layers and split layers

Each mix screen layer or mix output layer can be separated into two split screen layers or two split output layers. It is also possible to merge two split screen layers or two split output layers back into a single mix screen layer or a single mix output layer.