2.6.1 Definitions

Single screen destination
A single screen destination is a display or a projector with a maximum 4K resolution. This single composition is then processed by the Event Master processor and displayed using one output.
Mix layer
Mix layers consist out of two customisable layers. An ‘A’ single layer and a ‘B’ single layer that are linked together. Each of these layers can have their own different layout. This makes it possible to seamlessly transition between desired layouts. For example, if layer ‘A’ is currently in program, a new layout can be prepared in preview using layer ‘B’. Transitioning between the two layers causes layer ‘B’ to go to program and layer ‘A’ becomes ready to be prepared with a new layout in preview.
Split layer
The two layers making up a mix layer can be split to work independently. When split, the layers will fade out and fade back in during transition between layouts. Any modifications to the layer while it is in program will be seen on the output in realtime.
Mix background layer
Each screen destination comes with a mix background layer that spans the entire output or wide screen. It is not possible to split the mix background layer. Content within this mix background layer can partially fill or move within this canvas. All other layers are always positioned on top of the background layer.
Wide screen destination
Wide screens are made up out of multiple single outputs with the same resolution connected using the same connector type. These larger connections allow for the creation of a continuous canvas. Content can be displayed anywhere within this continuous canvas without needing to be mindful of the hardware boundaries.
Screen layer
Screen layers allow all content to be placed anywhere on the canvas without needing to be mindful of the output boundaries. Content that spans multiple outputs will be displayed without any seams or gaps between the content. Meaning, outputs that are placed side by side, without any bezels, will look continuous. Gaps can still be created by physically separating the outputs. These layers can work in mix or split mode.
Output layer
Output layers allow content to be restricted within one or some of the outputs making up the wide screen canvas. This content cannot be displayed on any outputs that are not part of the output layer. If any content is partially in the output layer and partially in the rest of the canvas, then only the part within the output layer will be displayed, with the rest being cut off. These layers can work in mix or split mode.
Scaled aux destination
Scaled aux destinations bypass the processor on the Event Master processor. The content is sent directly from the input card to the output card without going through the internal processors. Each output card has its own scalar, allowing for 4K scaling capabilities.
MVR (multiviewer)
The MVR can combine all inputs and screen destinations into a customizable layout. Creating an overview of the incoming content and the content that is being displayed on outputs. These layouts are intended for internal personnel, but can be used for other reasons. MVRs can be viewed using Event Master Toolset or by sending the MVR to any desired screen destination.