About resources
The Encore3’s processing power can be assigned differently depending on the project needs. Some unused resources can be modified or allocated differently. The following table depicts the maximum possible resource distribution:
Resource type | Encore3 | Linked Encore3s | |
Screen destinations | 8 | 16 | |
Single screen layers | Mix | ||
Split | |||
Wide screen layers | Mix | ||
Split | |||
Scaled aux destinations | 2x 4K60[3] | 2x 4K60[3] | |
MVRs | 2 | 4 | |
Link resources | N/A |
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